New research shows that active gaming technology could help people with Multiple Sclerosis

A new study published by Bournemouth University has shown that using the Nintendo Wii™ could help people with Multiple Sclerosis (MS) become more active.  Being more physically activity has a range of potential benefits, including better balance and posture, improved confidence and improved mood.

The study saw 30 participants trial the use of Wii Fit Plus™, Wii Sports™ and Wii Sports Resort™ games at home, following initial orientation and guidance from physiotherapists in a hospital setting.  People recorded how often they used the Wii™, as well as responding to a number of questionnaires exploring its effects.  Dr Sarah Thomas, lead researcher, explains the rationale behind the project:

“Physical activity is known to make a difference to the health and wellbeing of people with MS, but they often face greater barriers to participation.  I’d noticed from my own family that playing the Wii appealed across the generations and was interested to see whether its ease of use and accessibility would make a difference to people with MS,” says Dr Thomas.

“Conversations with the Dorset MS team showed that they’d been thinking along the same lines, as they’d noticed that the Wii was increasingly being used by their patients.  That’s what led us to develop a successful grant application to the MS Society.”

As part of the Mii-vitaliSe study, people with MS were allocated  at random to one of two groups – one which trialled the Wii intervention immediately alongside their usual care for 12 months, and one which started the Wii intervention after a 6 month delay.

“The people we worked with were relatively physically inactive at the beginning of the study,” explains Dr Thomas, “Through regular 1-2-1 sessions with a physiotherapist, they were able to develop individual goals, which they then worked towards achieving using the Wii™ in their own homes.”

“We found that people were using the Wii™ on average about twice a week, most often for balance exercises, yoga or aerobics,” continues Dr Thomas, “Our participants found it a fun and convenient way to increase their physical activity levels, with people reporting benefits such as reduced stress, increased confidence and better balance, among others.”

“In day-to-day life, people noticed improvements such as dropping fewer pegs when hanging out washing, finding it easier to get in and out of the shower and walking further.”

We hope to build on these promising initial findings by carrying out a large multi-centre trial to test whether this intervention is effective.”

The full study can be read here.

A briefing paper about the research can be found here.

One Response to “New research shows that active gaming technology could help people with Multiple Sclerosis”

  1. Audrey Dixon

    Proud of the excellent research carried out by my colleagues at BuCRU. Audrey