Kun Qian is a PhD candidate in the National Centre for Computer Animation, Faculty of Media and Communication. He has been working on computer graphics, game, vfx and virtual reality technologies for more than 10 years. He will deliver a talk on his research of surgery simulation at 7pm, 25th July at K103, as part of the BCS Animation and Game Development SG event. The detail can be found at http://www.bcs.org/content/ConWebDoc/58181 . It is free for all the attendees, everybody is welcome. Please register at the link above, because we will bring some refreshment based on the number of registrations.
Abstract: With the development of computer graphic and haptic devices, training surgeons with virtual reality technology has proven to be very effective in surgery simulation. Due to the various unsolved technical issues, the laparoscopic surgery simulation has not been widely used. Such issues include modelling of complex anatomy structure, large soft tissue deformation, frequent surgical tools interactions, and the rendering of complex material under the illumination. A successful laparoscopic surgery simulator should integrate all these required components in a balanced and efficient manner to achieve both visual/haptic quality and a satisfactory refreshing rate. In this talk, we propose an efficient framework integrating a set of specially tailored and designed techniques, ranging from deformation simulation, collision detection, soft tissue dissection and rendering. This framework can be used as a low level engine for surgery simulation by integrating and optimizing modern creative technologies.
Dr. Xiaosong Yang, MBCS
Associate Professor of Computer Animation
National Centre for Computer Animation
Faculty of Media and Communication
Bournemouth University
http://staffprofiles.bournemouth.ac.uk/display/xyang
It is quite impressing that surgeon students can easily be trained using computer graphics & haptic devices