Why is Balance critical in Game Design?

We would like to invite you to a guest talk on Games research.McCallum

Title: Why is Balance critical in Game Design?

Speaker: Simon McCallum (Gjøvik University College, Norway)

Date: Friday 22nd July 2016
Time: 1:00PM-2:00PM
Room: Inspire LT, Fusion Building, Talbot Campus

Brief: In this presentation Simon will discuss the role of choice in games and how for meaningful choice to exist the options need to have carefully curated balance.  Options that are too similar become meaningless, as does a single clearly better option.  Creating interesting incomparables is part of the art of game design.  We will also discuss other aspects of balance related to game resources, starting positions, unit power etc.

We hope to see you there.