Speaker: Jessika Weber
Title: Location-based, mobile Augmented Reality Games: Creating Engaging Game Experiences with Tourism Urban Environments
Date: Wednesday 25 March 2015
Room: Stevenson LT, Poole House, Talbot Campus
Increasing usage of mobile devices has changed the way we perceive and connect with our environment. Location-based Augmented Reality games turn urban spaces into playgrounds in which stories and playfulness unfold their potential and create unique experience based on existing physical and historical elements mediated by mobile technology. Introducing these games into the context of travel and tourism, not much is known by game designers of how to address the requirements of tourists in order to create engaging experiences with the urban physical environment.
This study explores the game experience of tourists with two location-based, mobile AR games during playtests by combining mobile HCI, game design and tourist experience theory in order to understand the interaction with these games in a tourism context. The study applied a triangulation of qualitative methods to develop a theoretical framework for location-based, mobile AR games to create engaging experiences with the tourism urban environment.
We hope to see you there.