It’s only been a few months since I published my first research blog post introducing myself and my research project to all of you at Bournemouth University. And while I still haven’t met any of you in person (thanks, COVID!), the last seven months have been jam-packed with activities, collaborations, grant proposals, research talks, escape rooms, and other general shenanigans.
I joined colleagues in FMC in launching the Science, Health, and Data Communications Research Group, a growing centre of cross-faculty BU researchers creating and researching public communications and education on pivotal topics such as climate change, dementia, mental health, COVID, sustainability, ecology, and more. We are hosting our first public research talk series this semester, with excellent turnout and talks from prominent science and communications researchers from around the world.
I also led a university-wide “mini-Crucible“, designed to foster new collaborations across faculty leading to innovative interdisciplinary research projects (and, of course, funding applications). Not only was this event a trial of a virtual version of Nesta’s “Crucible-in-a-Box” program, but it was also rather successful, as it has led to a forthcoming AHRC Research Grant proposal for a Sustainable Storytelling Lab. The SSL will be exploring popular narrative across a variety of media and genres to educate, counter disinformation, and prompt positive behaviour change toward the UN-Sustainable Development Goals.
Related to this, I am currently leading an Expression of Interest for the SIA Game-Changing Concepts call, proposing to place Sustainable Storytelling for Health and Science as a key endeavour for BU moving forward.
I’m also excited to have Using Interactive Digital Narrative for Health and Science Communication publishing next month; this is a jointly-authored monograph using two of my projects (You & CO2 and Infectious Storytelling) as case studies for demonstrating how IDNs can be effectively used to change attitudes and behaviours on science and health topics.
As any researcher always does, I have a ton of projects on the go, including a games for mental health project PI’d by Charlie Hargood, and a social media for NHS careworker project PI’d by Mona Esfahani. Many great things are on the horizon for Science and Health Communication at Bournemouth University, and I can’t wait to see what more evolves!
If you’re interested in collaborating, including the Sustainable Storytelling Lab, the SIA Game-Changing Concept EoI, my Playable Comms work, or something of your own, please don’t hesitate to get in touch at email@example.com.