We would like to invite you to the first research seminar of the Creative Technology Research Centre that will be delivered by Dr Qingde Li from Hull University.
Title: Modern Programmable GPUs for Complex Geometry Rendering
Time: 2:00PM-3:00PM
Date: Wednesday 23rd October 2013
Room: P302 (Poole House, Talbot Campus)
Abstract: Why does the idea of GPU computing looms so large in recent years? Surely it is due to the significant advances in GPU technology. Though the evolution of GPUs is driven primarily by the ever increasing demand from games industry for high realistic graphics effects, GPUs are no longer limited to the use of generating high quality graphical effects. They are now having a much wider application and are playing an essential role in modern technology in information presentation. This shift in the roles played by GPUs is mainly due to the technology trend. This is because graphical objects are now not only a key element in games and other entertainment media, but also a mainstream form of presenting a piece of information on internet and on a variety of mobile devices. Future human-computer UI will be more and more mixed reality based and the corresponding 3D graphics objects will not only be rendered with high realism, but also highly intelligent, and can be interacted in a much natural way. As the main the supporting hardware device, GPUs will play an even more important role in the future, especially in media industry. In this talk, we will give a brief introduction to the modern programmable GPUs and demonstrate their use for visualizing highly complex geometric forms.
Biography: Dr Qingde Li received the BSc in mathematics from Beijing Normal University in 1982 and PhD in computer science from the University of Hull in 2002. Dr Qingde Li has been a Lecturer in Computer science at the University of Hull since 2001. Previously he was a professor and the deputy head of Department of Mathematics and Computer Science at Anhui Normal University, China. He was a visiting scholar in the Department of applied Statistics at the University of Leeds from Oct 1990 to May 1992, and in the Department of Computing at the University of Bradford from Sept 1996 to Aug 1997. Before he joined the department, his research interests were mainly with fuzzy sets and random sets. His most current research interests are in the area of 3D graphics, such as shape modelling, medical image processing and visualization, GPU-based scientific simulation and special graphics effects.