Speaker: Alain Simons
Alain is new lecturer at Bournemouth University, teaching on the Games Technology/Games Programming courses, and this is an opportunity to learn about his PhD research.
Title: The use of VectorPixels to represent Photographic images
Date: Wednesday 28th October 2015
Room: P302 LT, Poole House, Talbot Campus
Abstract: Photographic images are represented by a grid of pixels. Each pixel has a colour value (3 different ones for RGB colour Images) so that computations are very easy to do. However the number of pixels that are available is increasing at a faster rate every year. Images also need to be transported as in every other digital information. Two problems are arising with the growing amount of pixels. How can 4K images will be transported over the internet? How long will it take to compute 8K images? Those questions are tackled for the moment with better compression techniques and faster CPUs, but they have their limits. VectorPixels want to start from scratch, a new approach, a new algorithm to visualize images on screen. No hardware is available at the moment to capture VectorPixels so for creating VectorPixels ordinary pixel information will be used. Our algorithm is made up of three components namely trace, calculate and save. A VectorPixel is a vector based pixel as the word itself indicates.
We hope to see you there.